Molten Strike Pathfinder Ascendancy, Bandits & Pantheon Powers (PoE Necropolis)

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Ascendancy

The most optimal way to play this build leaves very little choices when it comes to the Ascendancy nodes, which I will cover in this section of the guide.

My Preferred Set-Up

The ascendancy nodes are listed in order of importance (and tied to the way you need to travel to access them).

  1. Nature’s Reprisal
  2. Nature’s Adrenaline
  3. Master Toxicist
  4. Master Surgeon

Nature’s Reprisal

Wither is one of the strongest debuffs in the game. This node automates the application of wither and increases the effect of said wither.

Nature’s Adrenaline

Flask Charges are strong. More flask charges for perma flasks are very good.

Master Toxicist

This node gives us a mini prolif and decent damage.

Master Surgeon

This allows our Life Flask to last its full duration and essentially turns our Life Flask into a regeneration effect. It will require that you press the life flask button every 4 seconds, but that is a small price to pay.

Bandits

Murder everyone. We need points, really badly.

Pantheons

As for Majors we go for _ Soul of Arakaali_ as Degens happen to be the only thing we are truly scared of.
For Minor we go with Soul of Shakari to mitigate DoT damage a bit and prevent poisons from stacking up on us. We have no better option, really.

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